0 XP
Unit 4 · Lesson 14 of 20

Introduction to Probability

Measure the likelihood of any event using the probability formula — and always get a number between 0 and 1.

40 min NSW Stage 4 Up to 120 XP

Why does this matter?

Weather apps say 70% chance of rain. Doctors say a treatment works 80% of the time. The lottery jackpot has a 1 in 45 million chance. All of these are probability — the mathematics of uncertainty. Once you master the formula, you can calculate the likelihood of anything.

P(event) = favourable outcomes total outcomes Roll a die — P(4)? P(4) = 1/6 ≈ 0.167 1 favourable, 6 total Bag — P(red)? R R R B B P(R) = 3/5 = 0.6 3 favourable, 5 total Complement rule P(A) + P(not A) = 1 All probabilities must sum to 1

The Big Idea

Probability measures how likely an event is to occur. We calculate it using:

$$P(\text{event}) = \frac{\text{number of favourable outcomes}}{\text{total number of equally likely outcomes}}$$

Probability is always between 0 (impossible) and 1 (certain). A result of 0.5 means equally likely to happen or not happen.

Probability A number between 0 and 1 measuring how likely an event is to occur.
Event A specific outcome or set of outcomes we are interested in (e.g., rolling a 4, picking a red card).
Outcome A single possible result of a probability experiment (e.g., rolling a 3 on a die).
Sample Space The complete list of all possible outcomes — usually written in curly brackets {1, 2, 3, 4, 5, 6}.
Favourable Outcome An outcome that satisfies the event we want (e.g., rolling a 4 is favourable for the event "roll a 4").
Equally Likely Outcomes that each have the same chance of occurring — essential for the basic probability formula to apply.
Trial / Experiment One instance of performing the random process (e.g., one roll of a die, one card draw).
Complementary Event The event "not A" — everything that is NOT the event A. P(A) + P(not A) = 1 always.

Spot the Trap

  • Writing probability as a ratio: "3:7" is NOT probability. Probability must be a fraction, decimal, or percentage — not a ratio. P(red) = 3/10, NOT 3:7.
  • Listing duplicate outcomes: When listing the sample space for a coin flip, don't write {H, H, T} — each outcome appears once: {H, T}.
  • Probability greater than 1: If you calculate P > 1, you've made an error. Check your denominator is the total number of outcomes.
1

Listing the Sample Space

+5 XP

Before calculating probability, you must list ALL possible outcomes — the sample space. Every outcome must appear exactly once, and all outcomes must be equally likely.

Die sample space: {1, 2, 3, 4, 5, 6} — 6 equally likely outcomes

Coin sample space: {H, T} — 2 equally likely outcomes

Picking a vowel from A–E: {A, B, C, D, E} — 5 total; {A, E} are favourable

A complete sample space leaves nothing out and includes nothing twice. This is the foundation of every probability calculation.

2

Calculating P(event)

+5 XP

Once you have the sample space, count how many outcomes are favourable (match your event), then divide by the total number of outcomes.

$$P(\text{event}) = \frac{\text{favourable outcomes}}{\text{total outcomes}}$$

Express your answer as a fraction, then convert to a decimal or percentage if needed. Always check: is your answer between 0 and 1?

Event: Rolling an even number on a die

Favourable: {2, 4, 6} → 3 outcomes

Total: {1, 2, 3, 4, 5, 6} → 6 outcomes

$$P(\text{even}) = \frac{3}{6} = \frac{1}{2} = 0.5$$

3

Complementary Events

+5 XP

Every event A has a complement — the event "not A" that includes all outcomes NOT in A. Together they cover everything, so their probabilities add to 1.

$$P(\text{not } A) = 1 - P(A)$$

If P(rain) = 0.7, then P(no rain) = 1 − 0.7 = 0.3

If P(rolling 4) = 1/6, then P(not rolling 4) = 1 − 1/6 = 5/6

The complement rule is useful when the "not" event is easier to calculate than the event itself.

WE1

Die — Sample Space and P(rolling 4)

+15 XP
Step 1 — List the sample space

A standard die has faces: 1, 2, 3, 4, 5, 6.

Sample space S = {1, 2, 3, 4, 5, 6} — 6 equally likely outcomes.

Step 2 — Identify favourable outcomes

Event: roll a 4. Only one outcome matches: {4}.

Favourable outcomes = 1

Step 3 — Apply the formula

$$P(4) = \frac{1}{6} \approx 0.167 \approx 16.7\%$$

This makes sense — a small probability for one specific face.

WE2

Cards — P(red card)

+15 XP
Step 1 — Describe the situation

A standard deck has 52 cards: 26 red (hearts + diamonds) and 26 black (clubs + spades).

Total outcomes = 52

Step 2 — Count favourable outcomes

Event: pick a red card. Favourable = all hearts and diamonds.

Favourable outcomes = 26

Step 3 — Calculate

$$P(\text{red}) = \frac{26}{52} = \frac{1}{2} = 0.5 = 50\%$$

A 50% chance makes sense — exactly half the deck is red.

WE3

Complement Rule in Action

+15 XP
Step 1 — Given information

A bag contains 3 red, 5 blue, and 2 green marbles (10 total).

You are asked: what is P(not red)?

Step 2 — Find P(red) first

$$P(\text{red}) = \frac{3}{10} = 0.3$$

Step 3 — Apply the complement rule

$$P(\text{not red}) = 1 - P(\text{red}) = 1 - 0.3 = 0.7$$

Check: 5 blue + 2 green = 7 marbles that are not red. 7/10 = 0.7 ✓

Common Pitfalls

  • Duplicate outcomes in sample space: Rolling two dice — "3 then 5" is different from "5 then 3". Don't merge them.
  • P greater than 1: You can never have more favourable outcomes than total outcomes. Always check.
  • Non-exhaustive complementary addition: P(A) + P(B) = 1 only works when B = "not A". If there are other outcomes, you can't use this directly.
Copy-ready Notes

Probability = favourable outcomes ÷ total outcomes. Always between 0 and 1.

Sample space: Complete list of all equally likely outcomes, each listed exactly once.

Complementary events: P(not A) = 1 − P(A). Every event and its complement sum to 1.

Key checks: P must be between 0 and 1. Write as fraction first, then convert.

A die is rolled. What is P(even number)? Write as a fraction and decimal.

A bag has 3 red, 5 blue, and 2 green marbles. What is P(blue)?

If P(A) = 0.3, what is P(not A)?

A student says P(winning a game) = 1.5. Explain why this is impossible.

1. What is the sample space for flipping a single coin?

  1. H
  2. {H, T}
  3. {H, H, T, T}
  4. {H, T, HT}

2. A fair die is rolled. What is P(rolling a 3)?

  1. 3
  2. 1/3
  3. 1/6
  4. 3/6

3. If P(A) = 0.4, what is P(not A)?

  1. 0.6
  2. 0.4
  3. 1.4
  4. 0.04

4. A letter is chosen at random from {A, B, C, D, E}. What is P(vowel)?

  1. 1/5
  2. 3/5
  3. 5/2
  4. 2/5

5. A bag has 3 red, 4 blue, and 3 green marbles. What is P(red)?

  1. 3/4
  2. 3/10
  3. 1/3
  4. 3/7

Q6. A bag contains 2 red, 3 blue, and 5 green counters. A counter is picked at random.

(a) Write the sample space (by colour groups).

(b) Calculate P(green).

(c) Calculate P(not green).

Q7. A letter is chosen at random from the word MATHEMATICS.

(a) Write out the sample space (with no duplicates).

(b) Find P(choosing the letter M).

(c) Find P(choosing a vowel).

Q8. A student estimates the probability that it will rain tomorrow is 0.65.

(a) What is the probability it will NOT rain tomorrow?

(b) Is the student's estimate reasonable? Explain.

Check Your SAQ Answers

Q6.

(a) Sample space: {red, red, blue, blue, blue, green, green, green, green, green} or by type: {red × 2, blue × 3, green × 5} — 10 counters total.

(b) P(green) = 5/10 = 1/2 = 0.5

(c) P(not green) = 1 − 1/2 = 1/2 = 0.5

Q7. MATHEMATICS has letters: M, A, T, H, E, M, A, T, I, C, S — 11 letters total.

(a) Unique letters (sample space): {M, A, T, H, E, I, C, S} — but for probability we use all 11 letters (not unique) as our total.

(b) Letter M appears twice: P(M) = 2/11

(c) Vowels: A, E, A, I → 4 vowels: P(vowel) = 4/11

Q8.

(a) P(no rain) = 1 − 0.65 = 0.35

(b) Yes, the estimate is reasonable. It is between 0 and 1, and 0.65 means "more likely to rain than not" — a sensible estimate given many real weather situations.

Stretch — The Lucky Spinner

+25 XP

A spinner is divided into 8 equal sections numbered 1 through 8.

(a) List the sample space.

(b) What is P(prime number)? [Recall: 2, 3, 5, 7 are prime.]

(c) What is P(number greater than 5)?

(d) A friend says "P(prime) + P(not prime) should equal 2 because there are two events." Explain the error.

(e) If the spinner is spun twice, can we still use the basic formula P = favourable ÷ total? Why or why not?

Lesson Summary

  • Probability is always between 0 (impossible) and 1 (certain).
  • Sample space: list all equally likely outcomes exactly once.
  • Formula: P(event) = favourable outcomes ÷ total outcomes.
  • Complement rule: P(not A) = 1 − P(A).
  • Express probability as a fraction, decimal, or percentage — never as a ratio.

Probability is always a number between 0 and 1 inclusive.

P(A) + P(A) = 1 for any event A.

If P(rain) = 0.6, then P(no rain) = 0.4.

Writing probability as a ratio (e.g., 3:7) is an acceptable alternative to a fraction.