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hscscience Ext 1 · Y12
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Module 6 · L11 of 20 ~35 min ⚡ +95 XP available

Unit Vectors

A GPS navigator always knows the magnitude and direction of your journey, but for pure direction it strips away the distance and works with a unit vector — length exactly 1. In this lesson you'll define $\hat{\mathbf{u}} = \dfrac{\mathbf{u}}{|\mathbf{u}|}$, derive it from any non-zero vector, and use the standard basis vectors $\mathbf{i}$, $\mathbf{j}$, $\mathbf{k}$ to decompose any vector in 2D or 3D.

Today's hook — The vector $\mathbf{v} = 3\mathbf{i} + 4\mathbf{j}$ has magnitude 5. Before reading the formula, what do you think the unit vector in the direction of $\mathbf{v}$ looks like? Jot a guess — you'll verify it after card 05.
0/5QUESTS
01
Recall — your gut answer first
+5 XP warm-up

The vector $\mathbf{v} = 3\mathbf{i} + 4\mathbf{j}$ has magnitude $|\mathbf{v}| = 5$. Without using a formula — what do you think a "unit vector" in the same direction looks like? Write your reasoning below.

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02
The core idea
+5 XP to read

A unit vector is any vector with magnitude exactly 1. To find one in the direction of $\mathbf{u}$, divide by its magnitude:

Given a non-zero vector $\mathbf{u}$, the unit vector in its direction is:

$\hat{\mathbf{u}} = \dfrac{\mathbf{u}}{|\mathbf{u}|}$

This scales $\mathbf{u}$ so its length becomes 1 while preserving its direction. The notation $\hat{\mathbf{u}}$ (read "u-hat") signals a unit vector.

u same direction
$\hat{\mathbf{u}} = \dfrac{\mathbf{u}}{|\mathbf{u}|}$
Magnitude check
Always verify: $|\hat{\mathbf{u}}| = \left|\dfrac{\mathbf{u}}{|\mathbf{u}|}\right| = \dfrac{|\mathbf{u}|}{|\mathbf{u}|} = 1$. If your answer is not length 1, recheck your calculation of $|\mathbf{u}|$.
Standard basis vectors
$\mathbf{i}$, $\mathbf{j}$ (and $\mathbf{k}$ in 3D) are already unit vectors: $|\mathbf{i}| = |\mathbf{j}| = |\mathbf{k}| = 1$.
Zero vector excluded
The zero vector $\mathbf{0}$ has no direction and cannot be normalised. Always check $\mathbf{u} \neq \mathbf{0}$ before applying the formula.
03
What you'll master
Know

Key facts

  • A unit vector has magnitude exactly 1
  • $\hat{\mathbf{u}} = \dfrac{\mathbf{u}}{|\mathbf{u}|}$ for any non-zero $\mathbf{u}$
  • $\mathbf{i}$, $\mathbf{j}$, $\mathbf{k}$ are the standard basis unit vectors
Understand

Concepts

  • Why dividing by $|\mathbf{u}|$ preserves direction but sets length to 1
  • How any vector $\mathbf{u}$ can be written as $|\mathbf{u}|\,\hat{\mathbf{u}}$ (magnitude times direction)
  • The geometric meaning of normalisation
Can do

Skills

  • Calculate the unit vector in the direction of any 2D or 3D vector
  • Express a vector as a scalar multiple of a unit vector
  • Verify that a given vector is a unit vector
04
Key terms
Unit vectorA vector with magnitude exactly 1. Written $\hat{\mathbf{u}}$ ("u-hat"). Used to represent pure direction.
NormaliseThe process of dividing a vector by its magnitude to produce a unit vector: $\hat{\mathbf{u}} = \mathbf{u}/|\mathbf{u}|$.
$\mathbf{i}$, $\mathbf{j}$, $\mathbf{k}$Standard basis unit vectors along the positive $x$-, $y$-, and $z$-axes respectively.
Magnitude $|\mathbf{u}|$The length (Euclidean norm) of a vector: $|\mathbf{u}| = \sqrt{u_1^2 + u_2^2}$ in 2D, $\sqrt{u_1^2 + u_2^2 + u_3^2}$ in 3D.
Scalar multiple of $\hat{\mathbf{u}}$Any vector can be written as $\mathbf{u} = |\mathbf{u}|\,\hat{\mathbf{u}}$ — magnitude times direction.
DirectionThe orientation of a vector, independent of its magnitude. Two parallel vectors with equal direction have the same unit vector.
05
Finding the unit vector
core concept

To find the unit vector in the direction of $\mathbf{u} = u_1\mathbf{i} + u_2\mathbf{j}$ (or in 3D with a $u_3\mathbf{k}$ component):

$$\hat{\mathbf{u}} = \frac{\mathbf{u}}{|\mathbf{u}|} = \frac{u_1\mathbf{i} + u_2\mathbf{j}}{\sqrt{u_1^2 + u_2^2}}$$

Step 1: Find $|\mathbf{u}| = \sqrt{u_1^2 + u_2^2}$.   Step 2: Divide each component by $|\mathbf{u}|$.

Example: Find the unit vector in the direction of $\mathbf{v} = 3\mathbf{i} + 4\mathbf{j}$.

$|\mathbf{v}| = \sqrt{3^2 + 4^2} = \sqrt{9 + 16} = \sqrt{25} = 5$

$\hat{\mathbf{v}} = \dfrac{3\mathbf{i} + 4\mathbf{j}}{5} = \dfrac{3}{5}\mathbf{i} + \dfrac{4}{5}\mathbf{j}$

Verify: $|\hat{\mathbf{v}}| = \sqrt{\left(\frac{3}{5}\right)^2 + \left(\frac{4}{5}\right)^2} = \sqrt{\frac{9}{25}+\frac{16}{25}} = \sqrt{1} = 1$ ✓

Real-world connection. When a computer game engine moves a character, it calculates the unit vector toward the target, then multiplies by the speed: $\mathbf{v}_\text{move} = \text{speed} \times \hat{\mathbf{u}}_\text{target}$. Unit vectors separate the "where" from the "how fast".

To find the unit vector in the direction of $\mathbf{u} = u_1\mathbf{i} + u_2\mathbf{j}$ (or in 3D with a $u_3\mathbf{k}$ component):

Pause — copy the unit vector formula $\hat{u}=\frac{\vec{u}}{|\vec{u}|}$ with the verification $|\hat{u}|=1$ and a worked example into your book.

Quick check: The unit vector in the direction of $\mathbf{u} = 3\mathbf{i} + 4\mathbf{j}$ is:

06
Standard basis vectors and component form
core concept

We just saw that the unit vector in the direction of $\vec{u}$ is $\hat{u}=\frac{\vec{u}}{|\vec{u}|}$, always with magnitude 1. That raises a question: the standard basis vectors $\mathbf{i}=(1,0)^T$ and $\mathbf{j}=(0,1)^T$ (and in 3D $\mathbf{k}=(0,0,1)^T$) are themselves unit vectors — how does any vector $\vec{a}=(a_1,a_2)^T$ decompose into a linear combination of them? This card answers it → $\vec{a}=a_1\mathbf{i}+a_2\mathbf{j}$, so the components are exactly the coefficients of the basis vectors.

The standard basis vectors in 2D are:

$$\mathbf{i} = \begin{pmatrix}1\\0\end{pmatrix}, \quad \mathbf{j} = \begin{pmatrix}0\\1\end{pmatrix}$$

In 3D, $\mathbf{k} = (0, 0, 1)^T$ is added. These are unit vectors — check: $|\mathbf{i}| = \sqrt{1^2+0^2} = 1$.

Any vector $\mathbf{u} = \begin{pmatrix}a\\b\end{pmatrix}$ can be decomposed as $\mathbf{u} = a\mathbf{i} + b\mathbf{j}$, and written as a scalar multiple of its unit vector:

$$\mathbf{u} = |\mathbf{u}|\,\hat{\mathbf{u}}$$
3D example. $\mathbf{w} = 2\mathbf{i} - \mathbf{j} + 2\mathbf{k}$: magnitude $= \sqrt{4+1+4} = 3$; unit vector $\hat{\mathbf{w}} = \tfrac{2}{3}\mathbf{i} - \tfrac{1}{3}\mathbf{j} + \tfrac{2}{3}\mathbf{k}$. So $\mathbf{w} = 3\,\hat{\mathbf{w}}$.

In 3D, $\mathbf{k} = (0, 0, 1)^T$ is added. These are unit vectors — check: $|\mathbf{i}| = \sqrt{1^2+0^2} = 1$.

Pause — copy the basis decomposition: $\vec{a}=a_1\mathbf{i}+a_2\mathbf{j}$ in 2D, $\vec{a}=a_1\mathbf{i}+a_2\mathbf{j}+a_3\mathbf{k}$ in 3D, with $\mathbf{i},\mathbf{j},\mathbf{k}$ defined into your book.

Did you get this? True or false: the vector $\mathbf{k} = (0, 0, 1)$ is a unit vector.

PROBLEM 1 · 2D UNIT VECTOR

Find the unit vector in the direction of $\mathbf{a} = -5\mathbf{i} + 12\mathbf{j}$.

1
$|\mathbf{a}| = \sqrt{(-5)^2 + 12^2} = \sqrt{25 + 144} = \sqrt{169} = 13$
Compute the magnitude using $|\mathbf{a}| = \sqrt{a_1^2+a_2^2}$. Note signs disappear under the square.
PROBLEM 2 · 3D UNIT VECTOR

Find the unit vector in the direction of $\mathbf{b} = \mathbf{i} - 2\mathbf{j} + 2\mathbf{k}$.

1
$|\mathbf{b}| = \sqrt{1^2+(-2)^2+2^2} = \sqrt{1+4+4} = \sqrt{9} = 3$
Magnitude in 3D uses all three components.
PROBLEM 3 · SCALAR MULTIPLE FORM

Express $\mathbf{p} = 6\mathbf{i} - 8\mathbf{j}$ in the form $|\mathbf{p}|\,\hat{\mathbf{p}}$.

1
$|\mathbf{p}| = \sqrt{36+64} = \sqrt{100} = 10$
Find the magnitude first.

Fill the gap: The magnitude of $\mathbf{v} = -5\mathbf{i}+12\mathbf{j}$ is , so the unit vector has components $-\tfrac{5}{13}\mathbf{i}+\tfrac{12}{13}\mathbf{j}$.

Trap 01
Forgetting to take the square root
$|\mathbf{u}| = \sqrt{u_1^2+u_2^2}$, not $u_1^2+u_2^2$. A common error is dividing components by $u_1^2+u_2^2$ instead of $\sqrt{u_1^2+u_2^2}$. Always take the positive square root.
Trap 02
Losing the negative signs
When computing $|\mathbf{u}|$, negative components are squared so signs vanish. But when dividing to get $\hat{\mathbf{u}}$, negatives must be preserved: $\hat{\mathbf{u}} = \frac{-5\mathbf{i}+12\mathbf{j}}{13} = -\frac{5}{13}\mathbf{i}+\frac{12}{13}\mathbf{j}$.
Trap 03
Assuming the zero vector has a unit vector
The zero vector $\mathbf{0}$ has magnitude 0, so $\mathbf{0}/|\mathbf{0}|$ is undefined. Unit vectors only exist for non-zero vectors. If a question asks for a unit vector, check first that $|\mathbf{u}| \neq 0$.

Did you get this? True or false: the zero vector $\mathbf{0}$ has a unit vector in its direction.

Work mode · how are you completing this lesson?
1

Find the unit vector in the direction of $\mathbf{u} = 8\mathbf{i} + 6\mathbf{j}$. Show all steps.

2

Find the unit vector in the direction of $\mathbf{v} = 2\mathbf{i} + 2\mathbf{j} - \mathbf{k}$.

3

A vector has unit vector $\hat{\mathbf{w}} = \tfrac{1}{2}\mathbf{i} - \tfrac{\sqrt{3}}{2}\mathbf{j}$ and magnitude 6. Find $\mathbf{w}$.

4

Show that $\mathbf{p} = \tfrac{3}{5}\mathbf{i} - \tfrac{4}{5}\mathbf{j}$ is a unit vector.

5

Find the unit vector in the direction of $\mathbf{q} = -3\mathbf{i} - 4\mathbf{j} + 0\mathbf{k}$ and verify it has magnitude 1.

Odd one out: Three of these are unit vectors. Which one is NOT?

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Revisit your thinking

Earlier you guessed what the unit vector of $\mathbf{v} = 3\mathbf{i} + 4\mathbf{j}$ looks like.

The exact answer is $\hat{\mathbf{v}} = \tfrac{3}{5}\mathbf{i} + \tfrac{4}{5}\mathbf{j}$. Each component is divided by the magnitude 5. The direction is preserved — $\hat{\mathbf{v}}$ still points the same way as $\mathbf{v}$ — but the length is now exactly 1.

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Multiple choice
+5 XP per correct · +25 XP all-correct

Pick your answer, then rate your confidence — that tells the system what to drill next. Each retry pulls a fresh mix from the bank.

02
Short answer
ApplyBand 32 marks

Q1. Find the unit vector in the direction of $\mathbf{u} = 5\mathbf{i} - 12\mathbf{j}$. (2 marks)

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ApplyBand 43 marks

Q2. A force has magnitude 15 N and acts in the direction of $\mathbf{d} = 3\mathbf{i} + 4\mathbf{j}$. Write the force as a vector. (3 marks)

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AnalyseBand 53 marks

Q3. Find the unit vector in the direction of $\mathbf{w} = 4\mathbf{i} - 4\mathbf{j} + 2\mathbf{k}$. Verify your answer has magnitude 1. (3 marks)

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Comprehensive answers (click to reveal)

Activity answers:

1. $|\mathbf{u}|=\sqrt{64+36}=10$; $\hat{\mathbf{u}}=\tfrac{4}{5}\mathbf{i}+\tfrac{3}{5}\mathbf{j}$  ·  2. $|\mathbf{v}|=\sqrt{4+4+1}=3$; $\hat{\mathbf{v}}=\tfrac{2}{3}\mathbf{i}+\tfrac{2}{3}\mathbf{j}-\tfrac{1}{3}\mathbf{k}$  ·  3. $\mathbf{w}=6\hat{\mathbf{w}}=3\mathbf{i}-3\sqrt{3}\,\mathbf{j}$  ·  4. $|\mathbf{p}|=\sqrt{\tfrac{9}{25}+\tfrac{16}{25}}=1$ ✓  ·  5. $|\mathbf{q}|=5$; $\hat{\mathbf{q}}=-\tfrac{3}{5}\mathbf{i}-\tfrac{4}{5}\mathbf{j}$

Q1 (2 marks): $|\mathbf{u}|=\sqrt{25+144}=\sqrt{169}=13$ [1]. $\hat{\mathbf{u}}=\dfrac{5}{13}\mathbf{i}-\dfrac{12}{13}\mathbf{j}$ [1].

Q2 (3 marks): $|\mathbf{d}|=\sqrt{9+16}=5$ [1]. $\hat{\mathbf{d}}=\tfrac{3}{5}\mathbf{i}+\tfrac{4}{5}\mathbf{j}$ [1]. Force $=15\hat{\mathbf{d}}=9\mathbf{i}+12\mathbf{j}$ N [1].

Q3 (3 marks): $|\mathbf{w}|=\sqrt{16+16+4}=\sqrt{36}=6$ [1]. $\hat{\mathbf{w}}=\tfrac{2}{3}\mathbf{i}-\tfrac{2}{3}\mathbf{j}+\tfrac{1}{3}\mathbf{k}$ [1]. Verify: $\sqrt{\tfrac{4}{9}+\tfrac{4}{9}+\tfrac{1}{9}}=\sqrt{1}=1$ ✓ [1].

01
Boss battle · The Vector Normaliser
earn bronze · silver · gold

Five timed questions on unit vectors. Beat the boss to bank a tier — gold (90% + speed), silver (75%), or bronze (50%). Replays welcome.

⚔ Enter the arena
02
Science Jump · platform challenge

Climb platforms by answering unit vector questions. Lighter alternative to the boss.

Mark lesson as complete

Tick when you've finished the practice and review.

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